Astralis posts $5.2M loss in 2021 financial year

Danish esports organization Astralis has posted its financial results for 2021.

Brass tacks: The company claims to have achieved a “result within our expectations” for the year.

  • Net revenue for the Danish org reached $11M (75M DKK) in 2021, a healthy increase from 2020’s $7.6M (51.5M DKK).
  • Earnings before interest, taxes, depreciation, and amortization (EBITDA) improved year-on-year, from 2020’s -$2M (-14M DKK) to 2021’s -$1.16M (-7.9M DKK).
  • Despite improvements made in revenue for Astralis, it posted a pre-tax loss of $5.2M (35.2M DKK) for the year. It had a pre-tax loss of $7.8M (53.2M DKK) in 2020.

BLAST Astralis made major CS:GO signings in k0nfig (pictured) and blameF in November 2021.

The splits: Astralis’ flagship team in CS:GO is still the organization’s crown jewel, despite expanding into new titles over the past few years.

  • EBITDA for Astralis’ CS:GO division went from $867K (-5.9M DKK) in 2020 to $1.1M (-7.6M DKK) in 2021.
  • The CS:GO division accounted for 70% of total revenue, League of Legends for 22%, FIFA for 5%, Astralis Nexus for 2%, and Rainbow Six Siege for 1% for Rainbow Six Siege.
  • Perhaps unsurprisingly, 51% of the company’s revenue came from sponsorships. It holds deals with the likes of Logitech, hummel, Garmin, HP, and crypto exchange Bybit.
  • 42% of total revenue was accounted for by prize winnings, revenue share from leagues, and sales of digital items. Merchandise, royalties, physical venue Astralis Nexus, and “other revenue” rounded out the total revenue with small contributions.

Looking ahead: Astralis management remains optimistic for the future.

  • “Our 2021 results confirmed our business plan and ambitious strategy,” the org noted in the report.
  • Sponsorship is expected to remain the strongest revenue driver in 2022, with revenue from such deals expected to increase by 15% through new and extended agreements.
  • Revenue from franchised leagues is also expected to strengthen. The org currently holds the rights to spots in Riot Games’ LEC, CS:GO competitions BLAST Premier and ESL Pro League, and Rainbow Six Siege’s North American League.

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